Build 4 Arcade Games

Learn classic game mechanics by creating your own arcade games. From collision detection to scoring systems, you'll master the fundamentals that power every game out there.

Create 4 Radio Games

Discover the magic of wireless communication. Build multiplayer games that connect Micro:bits together, turning solo play into shared adventures with friends.

Unlock Hidden Potential

The Micro:bit is more powerful than you think. Learn insider tips and tricks to push this tiny computer to its limits and create games that impress.

About the Course

This course teaches you everything you need to know to build 8 fully functional games using the Micro:bit—a pocket-sized computer designed for learners just like you. Whether you're 10 or 50, if you can follow simple instructions, you can build games. You'll create 4 arcade-style games that teach you game design fundamentals, then level up with 4 radio games that introduce you to wireless multiplayer gaming. No prior coding experience required. No complicated software to install. Just you, your Micro:bit, and the joy of seeing your creation come to life. By the end, you won't just have 8 games—you'll have the confidence and skills to build anything you imagine. Ready to become a game creator? Let's go.

Chris Lovell

Chris Lovell is a UK-based Computer Science teacher located near Oxford who specializes in physical computing and engages students through hands-on game development using platforms like the BBC micro:bit and Python. He uses game creation, such as rebuilding classic retro games like Space Invaders, as a primary method to teach programming concepts to learners of all ages and abilities. Through his repositories on platforms like GitHub (under @MrL832) and educational sites, Chris freely shares classroom-tested Python projects, step-by-step guides, and open-source game code for the micro:bit. In addition to teaching, he actively contributes to the UK's Computing at School (CAS) Physical Computing community by hosting webinars and workshops—such as "Engaging All Learners with Game Development on the micro:bit"—to help fellow educators implement practical coding strategies in their classrooms.

What You'll Learn

    1. (Included in full purchase)
    2. (Included in full purchase)
    3. (Included in full purchase)
    4. (Included in full purchase)
    5. (Included in full purchase)
    1. (Included in full purchase)
    2. (Included in full purchase)
    3. (Included in full purchase)
    4. (Included in full purchase)
    5. (Included in full purchase)

Ready to Build Your First Game?

Stop watching others create. Start building your own games today. You have everything you need—all that's missing is the knowledge. And that's exactly what this course gives you.